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Right to Digital Gaming | 3rd Meeting in Defense of Digital Rights in Video Games

Avatar: Official meeting Official meeting
03/08/2022 10:46   comment-square 0 comments
19 October
17:00
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21 October
20:00
Reference: Canòdrom-MEET-2022-07-2474
Version number 14 (of 14) see other versions

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Video games are one of the most influential media today. However, despite being a cultural product, as well as a high-impact technological product, it has traditionally been left out of both the struggles for digital rights and the mechanisms for promoting culture and public policies, which have recently take their first steps.

Data extractivism, use of dark design patterns that generate addictive behaviors, lack of transparency in algorithmic products, systematic harassment in multiplayer worlds or lack of diversity, precariousness and absence of labor and union rights in the industry.

There are many reasons that lead us to open the debate on the defense of digital rights in the gaming industry. In this third conference we bring together different public agents and those from the gaming sector to rethink how to change the industry from within.

Organizes: ArsGames, resident project at the Canòdrom.



PROGRAM (subject to change)


OCTOBER 19


  • 6:00 pm Lecture by Alberto Oliván (Fictiorama Studios)

  • 7:00 pm Video games, the right to play and new cultural policies of the industry. With AEVI and DEV. Marta Trivi moderates.


20 OCTOBER


  • 6:00 p.m. Presentation of the CIMA report - Deborah López Rivas and CIMA

  • 7:00 p.m. Video games and gender. With Femdevs, Digital Fems and Donestech.


OCTOBER 21


  • 6:00 p.m. Cooperativism in video games - Matajocs

  • 7:00 p.m. Video game incubators. With Rocket Ticket, FemPowerUp and Arsgames. Moderated by Daniel Muriel.


  • Filter results for category: Cultura digitalCultura digital

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